p.s. i don't believe in lists. i'm always surprised when people make lists _and_ actually get through them. but, it does work for some. anyway, if it drops out of mind, don't worry ;)
"When you discover a pattern." Any pattern? A pattern in your own thinking? A pattern in a friend's thinking? A pattern across multiple friends' thinking?
hmm. in general. in everything. once i can solve something heuristically, it feels a bit 'dead'
Curious about "getting better at": what motivates you to want to reduce this reacting to this?
in the case of something i'm making, i think i used to try to add nuance. think of designing a game and finding an always-win strategy. that's an obvious signal to design a countering force, this makes the dynamic more 'alive' again
in the case of something i'm seeking to understand, i look for more nuance that is already there. something i'm missing. if there's nothing more there, then i sort of ready myself to mourn its passing. there's nothing else to dig into. our relationship is done.
specifically i believe i was talking about "getting better at not being too reactive to fitting in"; there are situations where it might be beneficial, healthy, or comfortable to fit in... i don't want to be blind to those situations when they arise.
_however_, now that i am "kill gameplay" droqen, i regard this impulse as clearly artificial-life-making... i resist it to some degree.
or even a lot.
suppose it's a person... i mean, look at our conversation here. it's only going on because there is more to discover in the crevices. once i understand the full parameters of what we're talking about, the conversation is over, it's dead.
right?
Interesting! What's the definition of 'pure entertainment'? I feel similarly, but it's a bit tautological for me i.e. it's pure entertainment if it's a waste of time (and some other reasons that exclude it from being exploitative etc)
I'm very fond of brutalist architecture - and I recognise that's an aesthetic preference (put brutalist architecture in any context in any visual medium and chances are I'll have a good time)
oh, now, see this is a line of thinking of mine that i can get behind! maybe farmville can come back after all. by pure entertainment i mean something that has no value except to pass the time in a manner that is not unpleasant.
I'm not sure exactly, it's a bit complicated and I haven't thought about it much
i am strongly drawn to pixel art, and sketchy line art. and these are the kinds of art that i like to do, as well... i wonder how related this is. it feels correct to me to be most drawn to an art form i am familiar with doing.
so i guess by this definition i mean a thing that _literally wastes time._ it has no value except that you don't want to be right now, you want to be a few hours from now.
<3
because it means i have a stronger more deep relationship to it; i am not drawn (only) to the surface of the art, how it presents, but to the deeper part of the pond, how it feels to participate...
alex fyve on art
alex's 1st message
alex's 2nd message
I've put it on my extensive reading list!
<3
p.s. i don't believe in lists. i'm always surprised when people make lists _and_ actually get through them. but, it does work for some. anyway, if it drops out of mind, don't worry ;)
"When you discover a pattern." Any pattern? A pattern in your own thinking? A pattern in a friend's thinking? A pattern across multiple friends' thinking?
hmm. in general. in everything. once i can solve something heuristically, it feels a bit 'dead'
Curious about "getting better at": what motivates you to want to reduce this reacting to this?
in the case of something i'm making, i think i used to try to add nuance. think of designing a game and finding an always-win strategy. that's an obvious signal to design a countering force, this makes the dynamic more 'alive' again
in the case of something i'm seeking to understand, i look for more nuance that is already there. something i'm missing. if there's nothing more there, then i sort of ready myself to mourn its passing. there's nothing else to dig into. our relationship is done.
specifically i believe i was talking about "getting better at not being too reactive to fitting in"; there are situations where it might be beneficial, healthy, or comfortable to fit in... i don't want to be blind to those situations when they arise.
_however_, now that i am "kill gameplay" droqen, i regard this impulse as clearly artificial-life-making... i resist it to some degree.
or even a lot.
suppose it's a person... i mean, look at our conversation here. it's only going on because there is more to discover in the crevices. once i understand the full parameters of what we're talking about, the conversation is over, it's dead.
right?
Interesting! What's the definition of 'pure entertainment'? I feel similarly, but it's a bit tautological for me i.e. it's pure entertainment if it's a waste of time (and some other reasons that exclude it from being exploitative etc)
I'm very fond of brutalist architecture - and I recognise that's an aesthetic preference (put brutalist architecture in any context in any visual medium and chances are I'll have a good time)
oh, now, see this is a line of thinking of mine that i can get behind! maybe farmville can come back after all. by pure entertainment i mean something that has no value except to pass the time in a manner that is not unpleasant.
I'm not sure exactly, it's a bit complicated and I haven't thought about it much
i am strongly drawn to pixel art, and sketchy line art. and these are the kinds of art that i like to do, as well... i wonder how related this is. it feels correct to me to be most drawn to an art form i am familiar with doing.
so i guess by this definition i mean a thing that _literally wastes time._ it has no value except that you don't want to be right now, you want to be a few hours from now.
<3
because it means i have a stronger more deep relationship to it; i am not drawn (only) to the surface of the art, how it presents, but to the deeper part of the pond, how it feels to participate...