Bonus Action
Action
Info
Equipment
Atk./DC bonus
Hit ponts
Proficiency b.
Dexterity
Armour Class
HP dice
Weapons, spells and cantrips
Intelligence
Character name
Spellcasting (Class 1)
Spell slots
Constitution
Wisdom
Level
Strength
Charisma
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
?
Animal handling Insight Medicine Perception Survival
Saving throw
Passive ability
Property:
Description
Saving throw
10
+0
10
+0
Athletics
Saving throw
10
Arcana History Investigation Nature Religion
+0
Saving throw
2x Lesser item
10
+0
Countable item
Acrobatics Sleight of Hand Stealth
0 Saving throw
Spell School Components: V, M, S Casting time: Range: Spell description Upcast: upcast effects
Unarmed Strike
Damage
DC bonus: STR+Prof.
DMG: 1+STR bludgeoning
Grapple
DC: 8+Str.+Prof.
Shove
DC: 8+Str.+Prof. STR/DEX
10
Appearance Think of the environment before using AI
+0
Item
Property: 11
Weight | Price
Deception Intimidation Performance Persuasion
0 Saving throw
Weapon
?? damage
Atk/DC:
Mastery:
Class feature Range: Uses: Refresh: Bonus: Class feat. description
0 GP
0 PP
0 CP
0 EP
0 SP
10
+2
+0
Total 0
0 Spell save DC
Shield
MAX 0
OHNO
Background: Background
+?
TEMP 0
+0 Spell attack bonus
?
ranged
YAY
Species:
0
Class 2
Pronouns
10
0
Class 1
?
?
?
melee
Sc. ability
+0 Spell casting modif.
?
0













