Coins
DEATH SAVES (A)
Pass. perception
HIT POINTS
LEVEL
Spell Casting
Languages
Equipment training & proficiencies
HIT DICE
AC
Info
Spell slots
Initiative
Charisma
Dexterity
Strength
Proficiency bonus
Intelligence
Speed
Size
DCantrips
Cantrips & prepared spells
Equipment & Weapons
Appearance

Haunted One

Zaida Levau (The Shadow Sister)

Shield

Burning Hands (S)

Level 1
- Evocation Cast 1
Action
Range: Self/15 ft Components: V, S Duration: Instantaneous Each creature in a 15-foot Cone makes a Dexterity ST, taking 3d6 Fire damage on a failed save or half as much on a successful one.

False Life

Level 1
- Necromancy Cast 1
Action
Range: Self Components: V, S, M Duration: Instantaneous Regain 2d4+4 Temp Hit Points. You gain 5 additional Temporary Hit Points for each spell slot level above 1.

Identify

Level 1
- Divination Cast 1
Action
Range: Self Components: V, S, M (pearl 100gp) Duration: Up to 10 min C Learn magic item’s properties and how to use them, whether it requires Attunement, and how many charges it has, if any. *spells

Additional Cantrips:

Mage Hand, Minor Illusion, Spare they Dying & Thaumaturgy

Pact Magic
(1)

0

Level 3
(0)

1

Level 2
(0)

0

Level 1
(2)

0

+6 Spell attack bonus

14 Spell save DC

+4 Spell casting modif.

Charisma

Primordial

Common

Disguise Kit

Light Armor

Simple Weapons

Lightning Lure (S)

Cantrip
- Evocation Casting Time: Action Range: Self/15ft Components: V Duration: Instantaneous Strike 1 creature within 15 ft of you. It must succeed on a Strength ST or be pulled up to 10 ft in a straight line toward you &1d8 lightning if w/in 5 ft.

Toll the Dead (W)

Cantrip
- Necromancy Casting Time: Action Range: 60 ft Components: V, S Duration: Instantaneous 1 target - Wisdom ST or take 1d8 Necrotic damage. If the target is missing HP, it instead takes 1d12.

Chill Touch (W)

Cantrip
- Necromancy Casting Time: Action Range: Touch Components: V, S Duration: Instantaneous Make a melee spell attack against a target. On a hit, the target takes 1d10 Necrotic damage, and it can’t regain HP until the end of your next turn.

Posion Spray (S)

Cantrip
- Necromancy Casting Time: Action Range: 30 ft Components: V,S Duration: Instantaneous You spray toxic mist at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d12 Poison damage.

Dagger x2

20ft/60 ft 1d4+2 piercing damage
Weapon
1 lb | 2 gp (each)

Quarterstaff

5 feet 1d6-1 Bludgeoning Damage (Versatile 1d8)
Weapon
4 lb | 0.2 gp (each)

Studded Leather Armor

Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes. AC12 + DEX
Armor
13 lb | 45 gp

0 CP

0 SP

0 EP

0 PP

19 GP

13

18

14

+4

+2

OHNO

0

YAY

0

Warlock (1)

Sorcerer (1) Shadow

Human

+2 Saving throw

+2 History

+2 Religion

+2 Nature

+2 Investigation

+2 Arcana

MAX 1 each

1d8 1d6

30 ft

Medium

+2

16

MAX 16

TEMP 0

EXP 0

14

2

+0 Saving throw

10

+0

-1 Athletics

-1 Saving throw

8

-1

+2