
Bug report: Scroll jitters
while dragging cards (ctrl-a)
use transform (by delta?) instead of move x,y to avoid per frame repaints
don’t jiggle connections after first px moved
draw connections with 1 canvas instead of many svgs?
when renaming a space,
is it possible to calculate or get the full list of points on each curve?
space details list load perf
throttle updates to spacelist below
only load first n(60~) items until user scrolls (or after n seconds)
improve load space perf
avoid re-sorts? ..
reduce render blocking
improve: load from local, then merge in remote
load once?
calc deltas?
animate deltas?
improve chunked card loading