Damaged emotion supressor

Equipment

Action

Bonus Action

Notes

Weapons, spells and cantrips

Spike

Info

Atk./DC bonus

Hit ponts

Initiative

Proficiency b.

Coins

Dexterity

Pass. perc.

Charisma

Intelligence

Strength

Wisdom

Constitution

Armour Class

Level

Speed
Size
Death saves

HP dice

Spell slots

Spellcasting

M

13

8

12

10

14

+2

15

0 CP

1 SP

0 EP

4 GP

---

+0 Spell casting modif.

+0 Spell attack bonus

0 Spell save DC

Level 7
(0)

Level 4
(0)

Level 1
(0)

Level 2
(0)

Level 5
(0)

Level 8
(0)

Level 9
(0)

Level 6
(0)

Level 3
(0)

Harrowing event: You are a new person in someone else’s body. Their fragmented memories haunt your every action.

1

Fighter

+1

Dungeoneer’s pack

Backpack Caltrops Crowbar 2 flasks of Oil 10 days of Rations Rope Tinderbox 10x Torch Waterskin

he/him

Species: Artificial human

Background: Haunted one

30

+1

10

YAY 0/3 OHNO 0/3

1d10

Common clothes

8x Javelin

Chain mail

Heavy armor Disadvantage on Stealth checks.

Monster Hunter’s pack

Heroic inspiration

Animal handling Insight Medicine Perception Survival

+4 Saving throw

+0 Saving throw

+0

Athletics +4

Second wind

Restore 1d10 + Your fighter level amount of HP. Uses: 2/2 Replenishes on Long Rest, and also gain 1 use back on Short Rest.

+4 Saving throw

Arcana History Investigation Nature Religion

+2

+1 Saving throw

+1

Acrobatics Sleight of Hand Stealth

+1 Saving throw

8 Javelins

Range: 30/120 Bonus: +4/+3 1d6 piercing
Slow
Thrown

Unarmed Strike Damage DC bonus: STR+Prof. DMG: 1+STR bludgeoning Grapple DC: 8+Str.+Prof. Shove DC: 8+Str.+Prof. STR/DEX

Deception Intimidation +1 Performance Persuasion

-1 Saving throw

Greatsword

2d6 slashing Bonus: +4
Heavy
Two-handed
Graze

0 PP

+2

-1

Shield

MAX 14

TEMP 0

+3

ranged

16

14

+4

melee