Damaged emotion supressor
Equipment
Action
Bonus Action
Notes
Weapons, spells and cantrips
Spike
Info
Atk./DC bonus
Hit ponts
Proficiency b.
Dexterity
Charisma
Intelligence
Strength
Wisdom
Constitution
Armour Class
Level
HP dice
Spell slots
Spellcasting
M
13
8
12
10
14
+2
15
0 CP
1 SP
0 EP
4 GP
---
+0 Spell casting modif.
+0 Spell attack bonus
0 Spell save DC
(0)
(0)
(0)
(0)
(0)
(0)
(0)
(0)
(0)

Harrowing event: You are a new person in someone else’s body. Their fragmented memories haunt your every action.
1
Fighter
+1
Dungeoneer’s pack
Backpack
Caltrops
Crowbar
2 flasks of Oil
10 days of Rations
Rope
Tinderbox
10x Torch
Waterskin
he/him
Species: Artificial human
Background: Haunted one
30
+1
10
YAY 0/3 OHNO 0/3
1d10
Common clothes
8x Javelin
Chain mail
Heavy armor
Disadvantage on Stealth checks.
Monster Hunter’s pack
Heroic inspiration
Animal handling Insight Medicine Perception Survival
+4 Saving throw
+0 Saving throw
+0
Athletics +4
Second wind
Restore 1d10 + Your fighter level amount of HP.
Uses: 2/2
Replenishes on Long Rest, and also gain 1 use back on Short Rest.
+4 Saving throw
Arcana History Investigation Nature Religion
+2
+1 Saving throw
+1
Acrobatics Sleight of Hand Stealth
+1 Saving throw
8 Javelins
Range: 30/120
Bonus: +4/+3
1d6 piercing
Unarmed Strike
Damage
DC bonus: STR+Prof.
DMG: 1+STR bludgeoning
Grapple
DC: 8+Str.+Prof.
Shove
DC: 8+Str.+Prof. STR/DEX
Deception
Intimidation +1
Performance
Persuasion
-1 Saving throw
Greatsword
2d6 slashing
Bonus: +4
0 PP
+2
-1
Shield
MAX 14
TEMP 0
+3
ranged
16
14
+4
melee














